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One of the 2 starting locations |
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Oil power up |
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Blue key to unlock the blue wing |
For
the past week, my group and I have been working on homework 3, which was to
design and create a sound-based game for blind people. Classes were cancelled
for the most part of this week, and in my case, all of my classes except an
elective, due to all the professors and the majority of the students being at
MIGS. My GDW group and I did not go, so we spent the majority of the week
working hard on our GDW game, which has had some good progress so far. Our game
is called Bloody Mary, and it is based off of the Bloody Mary curse, where the
player travels to Bloody Mary’s world. The player must escape from this world,
which is based on the 1800s. The player is limited to using only a lantern, and
cannot fight any of the enemies (ghosts for now, may add zombies later). The player
wanders around the level, which consists of 3 wings and a couple large neutral
rooms, as well as a final room with the exit. The player can collect health and
oil power ups, which will restore either health or light to your lantern, which
are represented by a health bar at the top left and a lantern at the bottom
right corner of the screen. The player also has to pick up keys that will
unlock each of the wings, and also a sword and hammer, which will be used to
unlock the final door to the exit. We plan to add statues of a knight, and the
player must match the corresponding weapon with each statue (such as a sword,
hammer, crossbow, and shield), in order to unlock the final door to the exit.
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One of the ghosts in the game |
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Red wing, the last wing in the game |
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Blue wing, the second wing |
For homework 3,
we have chosen to make “Blind Fighter”, which is a fighting game that involves
the use of sound only, and the player must fight a computer-controlled enemy. Using
the right control key starts the tutorial, and the enter key is used to start
the game, or progress through the tutorial. The player uses the left shift key
to jab, the left control key to punch, and the space bar to block. The player
gets to fight 4 different enemies, ranging from fairly easy to very hard. The first
enemy doesn’t really move around you, but as you progress, the enemy will
actually sidestep and move around you, so you must use the left and right arrow
keys to turn around and hit the enemy. The key to winning fights is to combine
all your moves, to block the opponent and hit them when their guard is down. The
enemy will make different noises depending on their current action as well as
their location. The player must listen carefully to these sound cues in order
to win the game.
That’s all for
this week, stay tuned for more next week!
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